High Performance Computing Engineer

Misapplied Sciences

Misapplied Sciences

Other Engineering

Pasadena, CA, USA

Posted 6+ months ago
Architect new high-performance processing pipelines for graphics systems with unprecedented computational demands. Relevant skills and interests: Multi-threaded software architecture; GPU programming; FPGA development; High speed network design; C++, OpenGL, CUDA, VHDL, Verilog.